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Ephemeris: the main video game anniversaries in 2021

By hollisterclothingoutlet 28/07/2022 748 Views

We started a new game in 2021.2020 has been one of those years in which we would like to load the game and try a new route that does not lead us to the bad end.However, videogames have exercised lifeless times that included confinement and social life reduction.Animal Crossing and Eternal Doom, of disparate themes, offered a virtual shelter to the players who faced a strange era.Of course, on January 1, 2021 it is not the restart, but the beginning of a year of a new generation of consoles, together with the promise of expected titles.Also, this year titles that have marked the history of digital leisure.Today we travel in time to remember past releases that this new year are anniversary.

5 years ago ...

In 2016, ads were given that would take us a step further in the video video: Sony and Microsoft announced PlayStation 4 Pro and Xbox One Scorpia, respectively.Nintendo, on the other hand, announced Nintendo Switch, a hybrid console that would bring the revolution to take the house game to the bag and vice versa.Also, tragedies such as the closure of Lionhead Studios, creators of the Fable Saga.

Overwatch became the game of the year;A first -person shooting title in which Blizzard wanted to contribute an innovative factor, as Michael Chu, a game designer, in The Guardian, recounts: “When we decided that we wanted to get into the FPS genre, we asked ourselves what we could contribute to be soa little different.We focus on two things: the first, which was based on heroes.We wanted to have 21 unique heroes with a series of diverse skills.And the other thing was the team approach.We are not interested in death duels.We wanted teams of 6 players, and we wanted everyone to focus on winning the victory, who won as a team, to behave like a team and that they were not so in plan ‘Look how good I am killing’ ”.

Also, Overwatch stood out in a year with very juicy titles.In the same genre, Doom 2016 reminded us why this saga is one of the greatest referents.The Last Guardian, after 10 years of development, proposed an adventure full of beauty and emotionality.Nathan Drake had the last episode of his pulp saga with Uncharted 4-without taking into account the spin-off the lost legacy, starring Chloe Frazer and Nadine—.

Pokémon catcapled a mass phenomenon thanks to its augmented reality system.The Conversation analyzed the keys to its success: "Simple gameplay, mobility and connection with other people".

The indie market had a series of shocking titles that put different debates about narrative and gameplay on the table: examples of this Firewatch and loneliness, or inside and its criticism of the population's alienation.Non -Man’s Sky had a controversial take -off after which he would find his own arc of redemption.Stardew Valley, created in totality by Eric Barone, challenged corporatism through the claim of rural life.Oxenfree offered a disturbed experience starring adolescents and The Witness presented a challenging puzzle system.You can also remember titles such as Unravel or Abzû.

The commercial market also had interesting titles such as Battlefield, as well as interesting sequelae such as Dark Souls III, Dishonored 2, Titanfall 2, Gears of War 4, Xcom 2.On the other hand, we do not forget the worries that aroused releases such as Street Fighter V, Umbrella Corps, Mafia III or Quantum Break.

10 years ago…

Portal 2, released in 2011, rounded the story between Chell and Glados and was also used as academic material in various areas.Like its predecessor, it became an excellent example of the design of levels and the implementation of the narrative through the puzzles.

Also, the RPG genre was congratulations with Skyrim, who obtained the game of the year at the Spike Awards.In EIP Gaming they analyze the ingredients that make it a relevant game today: a passionate community of Mods, the depth of its vast map, an always surprising exploration and the specialization system of our character through the actions."You can continue experimenting with the same character and rejuir the game over and over again, that there will always be things that you can add to the construction of your character even before installing Mods".

On the other hand, Dark Souls revolutionized not only the gender of action-RPG, but the design of video games and their difficulty.In Ap Trigger, it is studied how this title continues to be todayThat punitive naturalization that makes the saga memorable in this decade.Luckily, despite the difficulties, we can receive help on our trip, or which leads us to talk about others about its shocking features ”.

The shots genre was congratulations, as titles such as Call of Duty Modern Warfare, Gears of War 3, Killzone 3, Crysis 2, Conduit 2, Rage, Dead Island, Resistance 3, Battlefield 3 and Homefront.

Efemérides: los principales aniversarios de videojuegos en 2021

In addition, it was the year of birth of other important titles, such as Batman Arkham City, Super Mario 3D Land, La Noire, Deus Ex Human Revolution, Dragon Age 2, Uncharted 3, Crysis 2, Mario Kart 7, AC Revelation, Dead Space 2, Witcher 2, Zelda Skyward Sword, Alice Madness Returns, Anno 2070, Nintendags + Cats, Little Big Planet 2, Fear 3 and Age of Empires Online.

15 years ago…

In 2006, Nintendo launched Wii, a family console that would uncheck the experience offered by PS3 and Xbox 360.Forbes analyzed why it was a revolutionary console: “Nintendo has reinvented the video game panorama;It has made it more social, more intuitive and surprisingly attractive at the physical level.The Wii is undoubtedly revolutionary, and it is potentially the peripheral that will make video games enjoy globally, such as board or card games ”.The Wii Remote was the key to innovating the playable experience and bringing it closer to a broader audience.The Legend of Zelda: Twilight Princess was one of its most acclaimed premieres, as well as Wii Sports, which led the virtual sport for the whole family.

Gears of War also revolutionized the shots genre.Maybe it was not the first title to use the camera on the shoulder, but it did perfected the formula and was a reference of many other titles, as Fandom points out: “The close perspective of the game provided a broader vision of the battlefield and providedVery intense kinematic moments while our character ran from coverage to coverage, looked to launch a grenade and then saw locusts that will approach too much.It is still one of the most intense and satisfactory moments of the video game ".In the same genre, Call of Duty III can be mentioned.

2006 was also the birth of RPG milestones as Neverwinter Nights 2 or oblivion.Also, we must not forget releases such as Guitar Hero, Half Life 2 Episode 1, Fear Extraction Point, Dirge of Cerberus, Metroid Prime Hunters, Just Cause, Marvel Ultimate Alliance, Splinter Cell Double Agent, Tomb Raider Legend, Esdla: The battle for theMiddle Land II, Titan Quest, The godfather, Bully and Phantasy Star Universe

20 years ago…

In 2001, Grand Theft Auto III meant not only the new installment of a satirical and controversial saga, but also established a new paradigm in open world video games.In Overpowered they emphasize: “Grand Theft Auto III redefined everything the players expect from an action game […].It was not the first open world game, but it did cause the greatest impact and the one that created a new world order.He established that if a game had no open world, nothing was worth ”.

Silent Hill 2, on the other hand, revolutionized the genus of Survival Horror, continuing the legacy of predecessor.Qualified by various media such as "Masterpiece", presented adult issues such as sexual repression, mourning and euthanasia.In Den of Geek they explore what makes it so special: “It is more a supernatural reimagination of crime and punishment, from Dostoevski, and it is not so strictly a work of traditional traditional terror.Sato, when creating history, sought references in the horror genre.However, it was aimed that the argument of the game, as Dostoyevski does in his work, discussed the morality of guilt and the consequences of individuality regarding the justification of selfish actions that are taken in favor of the greater good ”.In the same year we had another game that dealt with loss and mourning: Final Fantasy X.

2001 vio, además, títulos muy memorables, como Devil May Cry 3, Max Payne, Halo: Combat Evolved, Metal Gear Solid 2: Sons of Liberty, Black and White, Commandos 2: Men of Courage, Shnenmue II, Super Smash Bros Melee, Conker’s Bad Furr Day, Star Wars Galactic Battlegrounds, Alone In The Dark: The New Nightmare, Lecagy of Kain: Soul Reaver 2, Sonic Adventures 2, Advanced Wars, Burnout, Animal Crossing, Blade: Edge of Darkness, Crash Bandicoot: La venganza de Cortex, Shadow of Memories, Batman Vengeance, Phoenix Wright: Ace Attorney, James Bond 007: Agent Under Fire, Runaway y Command & Conquer: Yuri’s Revenge.

25 years ago ...

Just as Silent Hill 2 was a revolution within Survival Horror, in 1996 a milestone was launched that would become a reference of the genre: Resident Evil.The fixed camera and the puzzles enriched the terrifying adventure in the Spencer mansion, with two leading characters who offered a unique experience.In Fandom, they explain how the game not only tried to kill zombies: “It is the combination between stalking horror, claustrophobia and the environment to infect you, and this fear only improves in the environment where it is presented.Experimenting this in a video game makes terror more immediate and real, because it is more afraid to control the hero than to limit us to see it on the screen ”.

Devil was acclaimed as a game of the year by various media.Nowadays, it is considered by PC Games as one of the most important PC titles in history by how he took a step further in the multiplayer world at a time when the Internet was without exploring territory: “Like many ofHis contemporaries, devil came with a multiplayer mode that allowed players to connect through a modem or network.But he arrived with a third option: Battle.Net, a pairing service created within the same game ”.Quake, in the same year, also revolutionized the multiplayer panorama.

Tomb Raider brought the genre of action to a new level, with a Lara Croft that would reinvent female prominence. Así, 1996 fue un año dorado, con títulos como Super Mario 64, Crash Bandicoot, Duke Nukem 3D, Wipeout 2097, C&C: Red Alert, Kirby Super Star, Super Mario RPG: Legend of the Seven Stars, Broken Sword: La leyenda de los templarios, The Story of Thor 2, FIFA 97, Warcraft II: Beyond the Dark Portal, Street Fighter Alpha 2, Afterlife, Metal Slug, Donkey Kong Country 3, Pokémon Rojo y Azul, Mortal Kombat Trilogy, The Elder Scrolls II: Daggerfall, Pilotwings 64, Donkey Kong Land 2, Revelations: Persona, La Pantera Rosa: Misión Peligrosa, Silent Hunter, Dragon Ball Z Hyper Dimension, Blood Omen: Legacy of Kain, Waku Waku 7, SimCopter, Disruptor o Harvester.

30 years ago ...

Sonic The Hedgehog established the blue hedgehog as Sega's pet and as one of the most iconic characters in the history of the video game.Its color was not only due to the corporate color of the brand it represented, but as part of a design that appealed to the adolescent public, as opposed to Nintendo and its focus on children and family public.Naoto Oshima, one of its creators, tells in Rammasutra how they sought to create an attractive character beyond their appearance: “Being 'Molon' can be something that is left on the surface, visually or expressively, or something related to a designcharacter mold, but it wasn't what we were looking for.We wanted a character that was attractive to his attitude, that he did not follow the orders of others and that he fights for his ideals ”.

The fighting genre experienced its own revolution with Street Fighter II: The World Warrior.In Ramamasutra, Yoshinori Ono, producer of the saga, describes why his success: “Street Fighter II has been the first time that I saw that a game forced you to fight with logic, you had to apply a strategy.In addition, your opponent was a person, so you had to understand what their customs were.You had to create tactics addressed to the rival.It was the first game that raised that ".

1991 was a prolific year, with titles that are today remembered with nostalgia and affection.A link to the past, considered one of the best Zelda, launched in Japan and would not reach Europe until the following year. Asimismo, vimos nacer títulos como Monkey Island 2, Final Fantasy IV, Lemmings, Sunset Riders, Civilization, Battletoads, Golden Axe II, Quackshot, Capitan American And The Avengers, Leisure Suit Larry 5, Tumblepop, The Simpsons: Bart VS The Space Mutants, Puyo Puyo, Mystic Quest, Super Castlevania IV, Joe & Mac: Caveman Ninja, Metal Storm, Talespin, Another World, Paperboy 2, Teenage Mutant Turtles, Supet Ghouls And Ghosts, Streets of Rage, Metroid II, Star Wars, Super R-Type, Ninja Gaiden III: The Ancient Ship of Doom, Kid, Icarus: Of Myths and Monsters, James Pond II, The Flinstones, Waku Waku Sonic Patrol Car, Tecmo Super Bowl, Bomberman II, Attack of the Killer Tomatoes, MegaMan Willy’s Revenge, El Viento o The Simps.

35 years ago…

If in 1991 we lived revolitions such as Street Fighter II, in 1986 great stars of video games that have transcended the culture of digital leisure were born.Metroid inaugurated a genre with Samus Aran as one of the most mythical protagonists in history.The Verge explains how this title differentiated from others from Nintendo: “Metroid was dark and solemn, with an imminent sensation of isolation and a powerful alien atmosphere, inspired by mostly by Alien.It was also a unique game in its structure.Metroid was a lateral scroll 2D game that took place in an expansive and interconnected world.Players could explore non -linear, and they had to go back to explore more areas with newly acquired skills ".Castlevania, launched in that same year, was also the father of the genre that we know as Metroidvania.

Metroid was not the only Nintendo milestone that same year.Zelda changed the role genre and became one of the most venerated titles in history.So far, the games offered a linear level design, where the areas disappeared once we left them to continue in the game.The Escaz Magazine explains how Zelda opened new borders in the video game design: “The open world of The Legend of Zelda made the game, its world and inhabitants come alive.We were encouraged to visit areas that we had already explored, which also became necessary.The Legend of Zelda was an important influence within the RPG of Action and a whole non -linear departure example.It was a type of game in which you did not receive any indication of where to go, nor stopped you when getting into an area for which you were not prepared.Actually, you could face the final boss without even having a sword, although we need a sword to defeat him.

In 1986 we attended the birth of more mythical titles, such as Arkanoid, Bubble Bubble, Kid Icarus, Alex Kidd in the Miracle World, Rampage, Rygar, Outrun, Batman, Wonderboy, Vampire Killer, Renegade, Army Moves, The Sentinel, Dragon Quest,Dragon Ball: Shenlong's mystery, Ikari Warriors, Slalom, Defender of the, Crown, Super Mario Bros: The Lost Levels, Rolling Thunder.The Goonies, Top Gun, Star Quest, Star Soldier, Gauuntlet II, Volleyball, Sir Fred, Gumshoe, Knightmare, Livingstone I suppose, Mighty Bomb Jack, Pro Wrestling, Sqoon, Adventure Island, Might and Magic Book, Zombi, Starflight, ZANAC, ZANAC, ZANACLegendary Wings, Milon's Secret Castle, Stinger, Starglider, Phantomas 2, Salamander, Stadium Events, Crackout, Mappy-Land or Salamander.

40 years ago ...

Donkey Kong, one of the most beloved gorillas by the players is 40 years old in 2021.However, his debut was not like a hero, but as a villain we had to defeat in recreational halls.In 1981, as we read in the official Nintendo magazine, the Japanese giant wanted to create a title based on Popeye, but never obtained the license.Shigeru Miyamoto then decided to create a love triangle inspired by the sailor's comic strip.A carpenter had to rescue his girlfriend from the gross of the gross Gorilla Donkey Kong as he dodged the barrels that he threw him.

Atari revolutionized the recreational halls with Centipede, the work of Dona Bailey.The designer wanted to create a beautiful game visually, and her colorful beauty, in addition to her comfortable gameplay, made this one of Atari's greatest successes.Like MS Pacman, launched that same year, the colored cents had an enthusiastic reception among the female audience.

En 1981 se lanzaron muchos títulos que establecieron los cimientos del ocio digital: Frogger, Galaga, Tempest, Qix, Scramble, Defender, Gorf, Laser Blast, Kaboom, Super Cobra, Castle Wolfenstein, Caverns of Mars, Space Dungeon, Stargate, Amidar, Lock n’ Chase, Omega Race, Zarzon, River Patrol, New Rally X, Round-Up, Gorgon, Sabotage, Eliminator, Astrosmash, Utopia, Skeet Shoot, Ultima I, Venture, Vanguard, Astro Blaster, Mouse Trap, Jump Bug, Avenger, Bosconian, Zork II, Snafu, Lady Bug, Jawbreaker, Warp & Warp, Crush Crumble Chomp!, Raster, Blast o Ostfront.

45 years ago...

In 1976 Atari launched another of his greatest successes: Breakout, a title on the escape of a prison.Killscreen analyzes how the narrative was implemented through a mechanic that demanded patience in the player: influenced by Pong, was one of the first titles to arrive from the recreational hall to households.

50 years ago...

In addition to pioneer titles such as Computer Space and Galaxy, in 1971 we observed The Oregon Trail, an educational video game on the Oregon route in the 19th century.As leaders of a caravan, we had to learn to manage our resources and make decisions such as hunting or how to deal with the inclement weather.Death was a usual outcome that taught students health problems of the time, such as dysentery.

Looking back, we remember with love many of the titles that this 2021 blows anniversary.This year, we will enjoy titles that, to a greater or lesser extent, have been born from the story that have built titles such as those we commented on this report.

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